![]() ![]() FaceBuilder takes care of all the hard work for you, so all you need to do is provide it with some photos of a person’s face. With FaceBuilder you can create high-quality 3D models of faces and heads with great detail, even if you don’t have any experience with 3D modeling. The resulting 3D models can be later used for sculpting, animation, tracking or anything else either in Blender or being exported into a file and imported in any other 3D software, and obviously also with Blender KeenTools are dying to get your feedback and thoughts! So please let them know what you think! KeenTools tried hard to make the UI and UX as convenient and native for Blender as possible, but if you get in a muddle, don’t hesitate to reach out to KeenTools’s support team – they’re always happy to help! So if you’re looking to create 3D models of faces and heads, FaceBuilder is the add-on for you.įaceBuilder doesn’t require any additional hardware, produces clean topology, and is already battle-proven in Nuke. FaceBuilder is easy to use and produces great results. ![]() With FaceBuilder, you don’t need to be an experienced 3D modeller to create a quality 3D model with clean topology. The Nuke still causes block damage if it is in a water current, even though TNT does not.FaceBuilder is a great add-on for Blender that can help you create 3D models of human faces and heads using just a few photographs.This will destroy all drops in a 500 block radius. Keep away at least 200 block (10+ chunks) from the nuked site.(Tested 11 times, each with 20 nukes.) However, if drops are disabled in NEI, lag will be avoided as the computer only has to redraw exposed areas, instead of dealing with the dropped items. If you get more than one frame per second, your world will be saved. However, 60% of the time, after leaving the world open for a half hour or more, the dropped blocks that cause the lag will de-spawn and the lag will diminish. This may cause a crash on servers with only moderate hardware available. If Nukes are placed in a column from bedrock to the surface and then detonated (in any order), within 10 to 15 seconds the game may become unplayable even after the world is redrawn (game slows to 2 Frames Per Second maximum - tested multiple times). If a Nuke detonates near another Nuke the second Nuke will have a shortened fuse.Īn accurate test of the blast radius of a nuke on the surface. Fire will not set off a Nuke only a direct Redstone signal, a lever adjacent to it being switched, left-clicking it with Flint and Steel, or another explosion (such as another Nuke, TNT, Industrial TNT or Dynamite with a Dynamite-O-Mote (so that it can be used remotely) will ignite a Nuke. At the end of the Redstone trail from the Nuke, you can simply place a Lever or a Redstone Torch to activate its core. Although it is possible to escape damage or death by running away from the Nuke, it is best to have a long line of Redstone or Red Alloy Wire, because the blast radius of a Nuke is colossal. The fuse time is about five times as long as TNT, being approximately 13 seconds. You can ignite a Nuke with a Redstone signal, or with Alloy Wire (must be left-clicked with Flint and Steel instead of right-clicked). Some computers can't even handle 1 Nuke, which can result in not even being able to close the game and having to restart your computer.Īfter blowing up 8 nukes at once you have also a nice new Niagara Falls, aside from the nice crater. Older machines or clients with a small amount of memory are not recommended to detonate over 5 nukes at once, as the crater usually creates a large amount of memory usage (lag), while the client redraws the world. The Nuke is usually turned off by default on Tekkit servers, to prevent a substantial amount of damage from being caused so easily. The player, if standing directly on the nuke and completely protected, will be launched 191 blocks into the air. Above ground in the open it will have a blast diameter of 76 blocks (38 block radius, however low blast resistance blocks can be damaged up to ~130 blocks). Underground, it will generally have a blast diameter of 20 blocks (10 block radius). For more information about NUKE, visit:. ![]() The blast radius of a Nuke is dependent on the blocks surrounding it. Matt Leonard from Sphere VFX demonstrates NUKEX’s updated model builder to give artists the power to create UV’s within NUKEX useful when adding new 3D elements to existing clips. Although the Dark/Red Matter Blocks and Personal Safes don't take any damage from the explosion, they will allow the blast to pass through and damage items behind. The only things that can survive a nuclear explosion are Bedrock, End Portal, Enchantment Table, dark matter blocks, red matter blocks, force fields, and personal safes (on slower computers, Nukes may blast through and/or destroy Forcefields ). A Nuke will even destroy Obsidian, as the blast resistance of Obsidian has been reduced to 60 in Tekkit. Walls composed of Reinforced Stone and Reinforced Glass will minimize the damage of the Nuke, but the walls should be at least 2.5 (effectively 3) layers thick to completely protect anything behind. ![]()
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